Search found 3 matches
- Thu Jan 27, 2011 1:31 am
- Forum: Core
- Topic: Speed Toggle
- Replies: 2
- Views: 18892
Speed Toggle
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="647" data-ipsquote-contentclass="forums_Topic"><div>EDIT: I'd do it myself, but I appear to be unable to compile it, despite my best efforts. I am told ...
- Tue Jan 25, 2011 4:15 am
- Forum: Core
- Topic: Speed Toggle
- Replies: 2
- Views: 18892
Speed Toggle
I'm aware that this has probably been suggested a few times, but vba-m should really include a Speed Toggle, allowing the user to define (or even pick from a list) a speed at which the emulator should run at default (100%, 150%, 200%, ect), because some games are just too slow to play at 100%. I'm ...
- Tue Jan 25, 2011 3:45 am
- Forum: Graphics
- Topic: Get the location in the rom where graphics are loaded
- Replies: 3
- Views: 5863
Get the location in the rom where graphics are loaded
Each ROM can use different methods of loading graphics. But, from what I've gathered, most use DMA0 or DMA3 or CpuSet (SWI 0xB) to load uncompressed graphics into the VRAM.
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But if they are compressed (with LZ77) they are loaded directly into the VRAM with LZ77UnCompVram (SWI 0x12), which is ...
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But if they are compressed (with LZ77) they are loaded directly into the VRAM with LZ77UnCompVram (SWI 0x12), which is ...