Search found 5 matches
- Sun Aug 14, 2011 8:26 pm
- Forum: Core
- Topic: glitches with linux version
- Replies: 3
- Views: 5733
glitches with linux version
Is there any difference between the Windows and Linux versions? In my experience, the Linux version is very buggy. Â I have a game which works perfectly on Windows (prebuilt version svn 956). However, when I try playing it on Linux (specifically Ubuntu 10.10), the game appears to start out normally...
- Thu Aug 11, 2011 12:32 am
- Forum: Bugs and Support
- Topic: build troubles (OPENAL?)
- Replies: 4
- Views: 6894
build troubles (OPENAL?)
Ok, I've gotten it built and sort of working. Thanks for the help.
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There's something a little strange though since when I try to run my game, it becomes very glitchy, even though it works fine on the windows version.
- Tue Aug 09, 2011 11:22 am
- Forum: Bugs and Support
- Topic: build troubles (OPENAL?)
- Replies: 4
- Views: 6894
build troubles (OPENAL?)
Now I get the error  CMake Error in CMakeLists.txt: Cannot find source file "7zAlloc.c". Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx  The file 7zAlloc.c exists under dependencies/fex/7z_C but it doesn't seem able to find it for some reason.
- Tue Aug 09, 2011 1:26 am
- Forum: Bugs and Support
- Topic: build troubles (OPENAL?)
- Replies: 4
- Views: 6894
build troubles (OPENAL?)
I am trying to build VBA-M from subversion on Ubuntu but I am having trouble. Cmake gives the output  CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE): Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR) Call Stack (most recent call first)...
manual?
Is there any sort of information available about how to use VBA-M? I often have a lot of trouble trying to figure out how to do anything. For example, I still have no idea how to unpause the game.