Search found 5 matches

by Nale
Sun Aug 14, 2011 8:26 pm
Forum: Core
Topic: glitches with linux version
Replies: 3
Views: 5733

glitches with linux version

Is there any difference between the Windows and Linux versions? In my experience, the Linux version is very buggy.   I have a game which works perfectly on Windows (prebuilt version svn 956). However, when I try playing it on Linux (specifically Ubuntu 10.10), the game appears to start out normally...
by Nale
Thu Aug 11, 2011 12:32 am
Forum: Bugs and Support
Topic: build troubles (OPENAL?)
Replies: 4
Views: 6894

build troubles (OPENAL?)

Ok, I've gotten it built and sort of working. Thanks for the help.

 

 

There's something a little strange though since when I try to run my game, it becomes very glitchy, even though it works fine on the windows version.

by Nale
Tue Aug 09, 2011 11:22 am
Forum: Bugs and Support
Topic: build troubles (OPENAL?)
Replies: 4
Views: 6894

build troubles (OPENAL?)

Now I get the error   CMake Error in CMakeLists.txt: Cannot find source file "7zAlloc.c". Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx   The file 7zAlloc.c exists under dependencies/fex/7z_C but it doesn't seem able to find it for some reason.
by Nale
Tue Aug 09, 2011 1:26 am
Forum: Bugs and Support
Topic: build troubles (OPENAL?)
Replies: 4
Views: 6894

build troubles (OPENAL?)

I am trying to build VBA-M from subversion on Ubuntu but I am having trouble. Cmake gives the output   CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE): Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR) Call Stack (most recent call first)...
by Nale
Fri Jul 29, 2011 1:05 am
Forum: GUI
Topic: manual?
Replies: 3
Views: 7394

manual?

Is there any sort of information available about how to use VBA-M? I often have a lot of trouble trying to figure out how to do anything. For example, I still have no idea how to unpause the game.