Search found 3 matches
- Tue Nov 20, 2012 2:36 am
- Forum: Bugs and Support
- Topic: [Patch included] OpenGL - Missing blue channel on Mac OS X
- Replies: 4
- Views: 5727
[Patch included] OpenGL - Missing blue channel on Mac OS X
Hey there. As it seems, you already applied the patch and I just verified that it works on OS X 10.7.5 [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" /> Â You might also want to include this patch, which fixes a c...
- Fri Mar 30, 2012 5:11 am
- Forum: Bugs and Support
- Topic: [Patch included] OpenGL - Missing blue channel on Mac OS X
- Replies: 4
- Views: 5727
[Patch included] OpenGL - Missing blue channel on Mac OS X
I'm running on an Intel (i7). I don't know for sure why SDL does stuff differently on OS X than on an x86 Linux system, but me and a friend of mine guessed that they may simulate the wrong endianess in order to keep backwards compatibility with code written for PowerPC, but we haven't found any evid...
- Thu Mar 29, 2012 2:41 pm
- Forum: Bugs and Support
- Topic: [Patch included] OpenGL - Missing blue channel on Mac OS X
- Replies: 4
- Views: 5727
[Patch included] OpenGL - Missing blue channel on Mac OS X
Hey there,  I took a shot at compiling VBA-M on OS X 10.7.3 and noticed that the blue color channel seemed to be completely absent:  http://f.cl.ly/items/072i091L461Z2n3j0I0q/Screen%20Shot%202012-03-29%20at%208.20.20%20PM.png  After some digging, I found out that the systemRed/Green/BlueShift ...