Search found 7 matches
- Fri May 03, 2013 7:43 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
From the "Rom Information" option in VBA-M's file menu:
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Game title: MEDABOTSMTBV
Game code: A8BE
Maker code: E9
Maker name: Natsume
Main unit code: 00
Device type: 00
ROM version: 00
CRC: 4b (4b)
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Additionally, according to No-Intro's data this rom is identified as "Medabots ...
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Game title: MEDABOTSMTBV
Game code: A8BE
Maker code: E9
Maker name: Natsume
Main unit code: 00
Device type: 00
ROM version: 00
CRC: 4b (4b)
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Additionally, according to No-Intro's data this rom is identified as "Medabots ...
- Sat Apr 27, 2013 12:56 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
Apologies for being so late to notice you uploaded that fix. I was waiting for an announcement on the front page or something. Anyways, I hate to say but whatever changes were made in this version still haven't fixed the issues this game is having. Without any motion blur enabled, sometimes ...
- Thu Mar 28, 2013 4:35 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
Hey, that's excellent news! I will be eagerly awaiting this fix. Thanks for figuring it out.
- Mon Mar 25, 2013 1:02 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
Well, it's been a couple weeks with no reply, so I assume there isn't an easy fix for this behavior. I guess I'm wondering now if there's any chance of this being fixed in a later release, or if I should look for another emulator to play this on.
- Mon Mar 11, 2013 8:38 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
While enabling either blur option partially alleviates the problem, some graphical oddities still persist and some new ones are created.
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[attachment=290]
In the screenshot above for example the sandstorm effect is acting exactly as it should. This is by far the clearest screenshot I got ...
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[attachment=290]
In the screenshot above for example the sandstorm effect is acting exactly as it should. This is by far the clearest screenshot I got ...
- Sun Mar 10, 2013 7:17 pm
- Forum: Graphics
- Topic: Medabots BG2 pixelation issue
- Replies: 10
- Views: 32941
Medabots BG2 pixelation issue
I've been playing through Medabots - Metabee Version and found that when fighting in the "Wilderness" area a peculiar graphical glitch occurs. Basically, anytime the fps dips below or rises above 60, the background sandstorm(?) effect becomes extremely pixelated. I'm playing with D3D 9 Linear filter ...
- Tue Jul 10, 2012 4:25 pm
- Forum: Core
- Topic: E-card reader support?
- Replies: 2
- Views: 18436
E-card reader support?
Has this gotten any attention yet? I'd rather enjoy this feature.