Why are you using such an ancient OS? It's TEN FUCKING YEARS OLD
Search found 80 matches
- Sat Jan 08, 2011 2:31 pm
- Forum: GUI
- Topic: GUI rewrite to Unicode
- Replies: 5
- Views: 10565
- Wed Jan 20, 2010 2:13 pm
- Forum: Bugs and Support
- Topic: VGA-M Runs Too Fast
- Replies: 3
- Views: 10634
VGA-M Runs Too Fast
There should be an automatic frameskip setting in the Speed section. That should help. Don't touch throttle, it's a bit bugged.
- Tue Dec 08, 2009 8:04 pm
- Forum: General Chat
- Topic: Request for PCEJIN source
- Replies: 2
- Views: 20303
Request for PCEJIN source
The site's up, and I can browse the SVN with the web interface... Perhaps it's able to be accessed again? or those parts never went down...
- Fri Oct 02, 2009 8:37 pm
- Forum: Control
- Topic: GBC boot code support
- Replies: 46
- Views: 174454
GBC boot code support
that... makes no sense. How would it sell five or less?
- Sun Aug 16, 2009 12:01 am
- Forum: General Chat
- Topic: Cycle accuracy causes fights.
- Replies: 15
- Views: 48528
Cycle accuracy causes fights.
I.S.T., I think you should definitely read the rest of the thread if you haven't. I don't see how a lot of the things he has said can be anything but insulting. For what it's worth, I linked Charles MacDonald (as you know, big in the SMS scene and many others) to the thread and he was less than ...
- Sat Aug 15, 2009 10:32 pm
- Forum: General Chat
- Topic: Cycle accuracy causes fights.
- Replies: 15
- Views: 48528
Cycle accuracy causes fights.
Â
SMS Power has a lot of SMS authors there, and they've all done emulators nowhere near as "accurate" as his. Hell, the dude who created Meka is ...
- Fri Aug 14, 2009 10:19 pm
- Forum: General Chat
- Topic: Cycle accuracy causes fights.
- Replies: 15
- Views: 48528
Cycle accuracy causes fights.
Take that "cycle accurate" SMS emu. The dev just proved itself that it believes cycle accuracy is heaven, any other approach is hell. At least byuu has some common sense when its useless or completely insane to do. Like with those PS2 emus.
Â
I think you're overreacting. As I said before ...
- Thu Aug 13, 2009 6:06 pm
- Forum: General Chat
- Topic: Cycle accuracy causes fights.
- Replies: 15
- Views: 48528
Cycle accuracy causes fights.
shrug Depends really. Going through the ZSNES history file, you'll find that back in the day they used a lot of timing hacks because they could not simulate the timing right. So, they created a kludge to get game X working. Nothing wrong with that in the least.
- Thu Aug 13, 2009 4:56 pm
- Forum: General Chat
- Topic: Cycle accuracy causes fights.
- Replies: 15
- Views: 48528
Cycle accuracy causes fights.
They THREATENED any other emulator that does not use cycle accuracy, calling them hacks!
Â
Â
Nonono.
Â
He said the emulators use little hacks here and there instead of doing some stuff accurately. BIG difference, and it's a normal process done by just about every single emulator in ...
- Fri Jun 26, 2009 10:32 pm
- Forum: General Chat
- Topic: your favourite top five GBA games.
- Replies: 9
- Views: 38800
your favourite top five GBA games.
Â
Guess I'll just list the ones I really like:
Â
MMZ2-4
Â
FF4 Advance
Â
Castlevania: Aria of Sorrow and Circle of The Moon(HoD is too hard, IMO, even though i've beaten ...