Search found 4 matches

by DeriLoko3
Tue Oct 10, 2017 8:49 pm
Forum: Suggestions
Topic: Different Save Types in Different Versions of the Same Region of the Game?
Replies: 0
Views: 5884

Different Save Types in Different Versions of the Same Region of the Game?

I have two games that have the different save types.   Super Mario Bros. (J) (Hot Mario Campaign)   saveType=0   Famicom Mini - Vol 1 - Super Mario Bros. (J)   saveType=1   I have vba-over.ini, which I already chose saveType=1.   How can I play both of these games that have the different save ...
by DeriLoko3
Thu May 25, 2017 10:53 pm
Forum: Control
Topic: Paused First, Then Un-Paused After I Put the Game Into VBA-M
Replies: 0
Views: 14977

Paused First, Then Un-Paused After I Put the Game Into VBA-M

I paused VisualBoyAdvance-M. I put the game into VisualBoyAdvance-M. After I put the game into VisualBoyAdvance-M, it un-paused like I did not expect that.   I expected the emulator to be paused, after I put the game into VisualBoyAdvance-M.   It has to be fixed.   I use VisualBoyAdvance-M (v2.0...
by DeriLoko3
Tue Dec 20, 2016 6:05 pm
Forum: GBA
Topic: Famicom Mini Issue
Replies: 0
Views: 6943

Famicom Mini Issue

I was playing Famicom Mini - Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima, and all I saw was an image like this one. http://s5.postimg.org/c143tfn2v/Famicom_Mini_Vol_26_Famicom_Mukashi_Banashi.png It is just a blue picture (a background of the game).   I do not see the sprites like the title...
by DeriLoko3
Mon Mar 21, 2016 7:19 pm
Forum: News and Emulation Updates
Topic: The future for vba-m
Replies: 10
Views: 99859

The future for vba-m

I believe that VBA-M is far beyond other GBA emulators around. Thank you, the VBA-M team, and the original VBA team for improving the emulator very far.