Search found 10 matches

by chikani
Sat Sep 15, 2012 1:18 pm
Forum: Bugs and Support
Topic: VMV movies losing sync
Replies: 7
Views: 11777

VMV movies losing sync

Input Recorder of an emulator is not fundamentally high-precision.


If they are not what is made for the purpose of record, and what is called TAS Emulator, they will be correctly unrecordable.

Â


In GB/GBA TAS Emu, there is vba-rerecording.


However, since a sound emulation continues being ...
by chikani
Sat Sep 15, 2012 1:17 pm
Forum: Core
Topic: not work GB Mode?
Replies: 2
Views: 6314

not work GB Mode?

I am sorry to become late.


>japanese titles...


I think that it is an unavoidable thing.


I run short of the knowledge of many English or other games similarly.

Â


This problem is another although explanation of a palette is very kind one.

Â


Although it may know, slight GB mode of GBC ...
by chikani
Fri Sep 02, 2011 6:25 pm
Forum: Core
Topic: not work GB Mode?
Replies: 2
Views: 6314

not work GB Mode?

Trouble happens to the following titles in the GBC mode.


This occurs with the original hardware.


-Zerd no Densetsu


-Pingu: Sekai de 1ban Genki na Penguin (Mini Game: Hide and Seek)

Â


BGB and KiGB and gambatte act with a GB mode.


(GBC mode can be confirmed by the following settings ...
by chikani
Fri Sep 02, 2011 6:15 pm
Forum: Graphics
Topic: GB Graphic issues
Replies: 2
Views: 6429

GB Graphic issues

I did not know it. Thank you.

 

Another one was found.

-Pocket Kanjirou

In the SGB mode, the screen disappears.

ref: KiGB compatibility page: kigb.emuunlim.com/compat06.htm

by chikani
Sun Feb 06, 2011 1:14 pm
Forum: Audio
Topic: GBA Audio issues
Replies: 0
Views: 5682

GBA Audio issues

1.


When used sound channel 4 (noise part) in GBA, the sound is very small volume.


-Drill Dozer / Screw Braker


-etc... (Perhaps, All GBA titles which use this sound channel for.)


Reference: tokyo.cool.ne.jp/kataikamo/sb.7z


rec source: nogba2.6 no$gba 2.6, vba-msvn956 VisualBoyAdvance-M ...
by chikani
Sun Feb 06, 2011 1:13 pm
Forum: Graphics
Topic: GB Graphic issues
Replies: 2
Views: 6429

GB Graphic issues

-Uno 2: Small World (SGB mode)


the color palette becomes improper.


Reference: tokyo.cool.ne.jp/kataikamo/uno2.png


It seems to be a problem occurring from old VisualBoyAdvance.

Â


-King of Fighters, The: Heat of Battle / Nettou King of Fighters '96


the sentence of the cutscene to appear ...
by chikani
Sat Aug 01, 2009 6:53 am
Forum: GUI
Topic: [FIXED]Setting of Pause when inactive
Replies: 8
Views: 17980

[FIXED]Setting of Pause when inactive

Thank you for the reply.

My sentences seem to have been the insufficient explanations.

I'm sorry.

by chikani
Sat Aug 01, 2009 6:52 am
Forum: Core
Topic: [Requires Investigation]About the save data of Gameboy
Replies: 2
Views: 6633

[Requires Investigation]About the save data of Gameboy

Thank you for the reply.

It expects it of the further version.

by chikani
Sun Jul 26, 2009 12:09 am
Forum: GUI
Topic: [FIXED]Setting of Pause when inactive
Replies: 8
Views: 17980

[FIXED]Setting of Pause when inactive

When the main body is ended, the setting of "Pause when inactive" is not preserved.

When "GbPrinter=0" the under "pauseWhenInactive=0" is written directly in the ini file, it seems to be preserved.

by chikani
Sun Jul 26, 2009 12:08 am
Forum: Core
Topic: [Requires Investigation]About the save data of Gameboy
Replies: 2
Views: 6633

[Requires Investigation]About the save data of Gameboy

It writes in Forum though it wrote http://sourceforge.net/tracker/?atid=1023154&group_id=212795&func=browse.

Â


Save is not normally preserved by the title of "Cartridge type:BATT and RAM


size:00(None)".


*F-1 Race


*Final Fantasy Legend, The


*Kirby's Tilt 'n Tumble


etc...

 ...