Search found 5 matches
- Wed Aug 09, 2017 8:24 pm
- Forum: Audio
- Topic: Sound Channel 4 is whisper-quiet in *MFC1490 and others
- Replies: 4
- Views: 7305
Sound Channel 4 is whisper-quiet in *MFC1490 and others
Yes, I use Win7. I believe it does pin itself in that manner, where the buttons themselves become invisible and the game takes the whole screen. Would be nice to have the buttons visible as an option. Â On the old VBA versions, these settings usually looks ok if I recall. https://s28.postimg.org/8w...
- Tue Aug 01, 2017 8:16 pm
- Forum: Audio
- Topic: Sound Channel 4 is whisper-quiet in *MFC1490 and others
- Replies: 4
- Views: 7305
Sound Channel 4 is whisper-quiet in *MFC1490 and others
My settings seem to work somewhat, but I know what you mean.  Under Audio>Configuration I uses 44.1 sample rate, OpenAL, Maximum sound buffer. About 15% Echo, Full Stereo, 75%Sound Filtering  Then under the basic settings with the checkmarks, play around with those, but I recommend restarting th...
- Fri Jul 21, 2017 5:08 pm
- Forum: Graphics
- Topic: Real/Gameboy colors
- Replies: 1
- Views: 6185
Real/Gameboy colors
Well, I was going to make a separate thread about this, but this one should do ok.  It's not that they don't do anything, but they only last for as long as I'm in a room on pokemon red.  Example: This is how pokemon red should look https://s12.postimg.org/4tubcqjbx/Pokemon_Red_U_S_02.png  But ...
- Fri Jul 21, 2017 12:08 am
- Forum: Audio
- Topic: Selective volume per channel
- Replies: 0
- Views: 5868
Selective volume per channel
There are some games it seem, that have an overpowering channel a or b One of these, is Micky And Minnie's Magical quest (First ever cartridge I played so it's the one I tested first) and upon testing it, the audio from A and B blasts over all the other effects, the jumping, damage sounds, everythin...
- Thu Jul 20, 2017 11:59 pm
- Forum: Control
- Topic: Per-game settings
- Replies: 0
- Views: 5667
Per-game settings
In the psp version of the gba emulators, there is a file that holds the unique settings that you've set for each game, so automatically, whatever settings that worked for a game the last time you played it, are put into effect. Â Idk if it's possible for vba m, but it'd be a cool feature to have. Â...