Hello
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I am having graphic errors on the game The King of Fighters EX - Neo Blood.
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Some screens are pixelated and the character, when begins fighting, gets stuck. I mean, I can't shift its position but I can see some random moves on its arms and legs. If this is not understood, I could ...
Search found 9 matches
- Wed May 01, 2013 2:03 am
- Forum: Graphics
- Topic: Graphic errors on The King of Fighters EX - Neo Blood
- Replies: 2
- Views: 15839
- Sat Mar 30, 2013 10:14 am
- Forum: Graphics
- Topic: Problems with some Yu-Gi-Oh! games
- Replies: 4
- Views: 20666
Problems with some Yu-Gi-Oh! games
The first game, is a bug in the game itself. the text buffer is not long enough causing the line to extend into the next card slot, when you slide up the new text takes priority over the current text and is rendered on top causing it to appear like that.
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The second game..... it might be ...
- Tue Nov 01, 2011 7:49 pm
- Forum: Bugs and Support
- Topic: How to compile on linux?
- Replies: 21
- Views: 33819
How to compile on linux?
i'm absolutley new to any of this stuff, so could anybody explain step by step how to do this? I know it sounds like a retarded question but haven't got a about any of this. also, are you talking about gba link, or is that different?
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If you are very new for this things, try to learn ...
- Sat Jul 23, 2011 3:53 pm
- Forum: Bugs and Support
- Topic: VBA-M does not compile on GNU/Linux
- Replies: 4
- Views: 8629
VBA-M does not compile on GNU/Linux
Then I copied the folder "fex" inside dependencies, and it made the makefiles Smile
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Yes that works. On the AUR (Archlinux User Repository), the user Unknown47 fixed the PKGBUILD for the vba-m-gtk-svn package (created by Zephyr). It does not have the previous trouble that I have reported:
 ...
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Yes that works. On the AUR (Archlinux User Repository), the user Unknown47 fixed the PKGBUILD for the vba-m-gtk-svn package (created by Zephyr). It does not have the previous trouble that I have reported:
 ...
- Wed Jul 06, 2011 7:54 am
- Forum: Bugs and Support
- Topic: VBA-M does not compile on GNU/Linux
- Replies: 4
- Views: 8629
VBA-M does not compile on GNU/Linux
known, the cmake files need updating on the prewx branch and trunk.
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Sorry, I am very newbie in all this, can you be more clear? please
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Also, now I have tried to compile the app in another folder (svn co), and I get this message:
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CMake Error at CMakeLists.txt:376 (ADD ...
- Fri Jul 01, 2011 5:22 pm
- Forum: Bugs and Support
- Topic: VBA-M does not compile on GNU/Linux
- Replies: 4
- Views: 8629
VBA-M does not compile on GNU/Linux
Hello everyone
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I am trying to compile VBA-M on Archlinux x86, revision 1029, but I get this message:
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CMake Error at CMakeLists.txt:414 (INSTALL):
install PROGRAMS given directory
"/home/zuargo/Paquetes/vba-m-gtk-svn/src/vbam-build/vbam" to install.
CMake Error: Error in cmake code ...
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I am trying to compile VBA-M on Archlinux x86, revision 1029, but I get this message:
Â
CMake Error at CMakeLists.txt:414 (INSTALL):
install PROGRAMS given directory
"/home/zuargo/Paquetes/vba-m-gtk-svn/src/vbam-build/vbam" to install.
CMake Error: Error in cmake code ...
- Wed May 25, 2011 5:58 pm
- Forum: Graphics
- Topic: Problems with some Yu-Gi-Oh! games
- Replies: 4
- Views: 20666
Problems with some Yu-Gi-Oh! games
Hello everybody
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As says the thread subject I am having some problems with VBAM.
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I use Archlinux x86
VBAM svn build 1016
Rendering Method: OpenGL
Filters: none
vsync: What is that?, where can I see whether have I enabled it? <fileStore.core_Emoticons>/emoticons/tongue.png ...
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As says the thread subject I am having some problems with VBAM.
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I use Archlinux x86
VBAM svn build 1016
Rendering Method: OpenGL
Filters: none
vsync: What is that?, where can I see whether have I enabled it? <fileStore.core_Emoticons>/emoticons/tongue.png ...
- Sun Nov 01, 2009 7:18 pm
- Forum: Bugs and Support
- Topic: How to compile on linux?
- Replies: 21
- Views: 33819
How to compile on linux?
Thanks a lot for your answer [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" /> :banana_confusion:
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EDIT:
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already I compiled and installed the emulator, apparently it does not have cheat support...
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can I do a request about ...
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EDIT:
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already I compiled and installed the emulator, apparently it does not have cheat support...
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can I do a request about ...
- Sun Nov 01, 2009 9:16 am
- Forum: Bugs and Support
- Topic: How to compile on linux?
- Replies: 21
- Views: 33819
How to compile on linux?
Hi, I want to compile the program, but I have a question:
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is there a GUI written in Qt instead of GTK?}
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Thanks:badger: