Search found 4 matches

by Clements
Mon May 19, 2008 1:51 pm
Forum: Graphics
Topic: HyperThreading support of Multithreading(D3D)
Replies: 9
Views: 11241

HyperThreading support of Multithreading(D3D)

For me, only the filter plugins are affected by this. The standard magnification filters always work fine. I'm using VBA-M r515 with D3D mode, HQ4X and an Athlon64 X2, and get the following results:   D3D, Multi-threading (D3D) off, HQ4X filter: Works D3D, Multi-threading (D3D) on, HQ4X filter: Wor...
by Clements
Thu Mar 27, 2008 11:24 am
Forum: Graphics
Topic: [FIXED]22 pixel border OpenGL bug
Replies: 14
Views: 15706

[FIXED]22 pixel border OpenGL bug

Printscreen doesn't crash the emulator for me (Direct3D/OpenGL, VBA-M r461).

by Clements
Sat Mar 22, 2008 9:40 pm
Forum: News and Emulation Updates
Topic: Qt4 port update
Replies: 3
Views: 6902

Qt4 port update

Looking really good. Configuring VBA from scratch via the GUI as it stands is a bit of a pain, so the QT GUI should remove that problem (and look nice at the same time).

by Clements
Tue Mar 18, 2008 5:58 pm
Forum: Graphics
Topic: LCD Colors Bug
Replies: 2
Views: 4875

LCD Colors Bug

I am just reposting this bug here from the Ngemu forums, so it does not get lost.   Bug: The LCD colors option does not work with compiles from r085 and later. Render API does not affect this.   The option works in SVN r020, but is broken in SVN r085 onwards.   I can't compile VBA-M, so I can't n...