Search found 4 matches

by Clements
Mon May 19, 2008 1:51 pm
Forum: Graphics
Topic: HyperThreading support of Multithreading(D3D)
Replies: 9
Views: 12518

HyperThreading support of Multithreading(D3D)

For me, only the filter plugins are affected by this. The standard magnification filters always work fine. I'm using VBA-M r515 with D3D mode, HQ4X and an Athlon64 X2, and get the following results:

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D3D, Multi-threading (D3D) off, HQ4X filter: Works


D3D, Multi-threading (D3D) on, HQ4X filter ...
by Clements
Thu Mar 27, 2008 11:24 am
Forum: Graphics
Topic: [FIXED]22 pixel border OpenGL bug
Replies: 14
Views: 17990

[FIXED]22 pixel border OpenGL bug

Printscreen doesn't crash the emulator for me (Direct3D/OpenGL, VBA-M r461).

by Clements
Sat Mar 22, 2008 9:40 pm
Forum: News and Emulation Updates
Topic: Qt4 port update
Replies: 3
Views: 7675

Qt4 port update

Looking really good. Configuring VBA from scratch via the GUI as it stands is a bit of a pain, so the QT GUI should remove that problem (and look nice at the same time).

by Clements
Tue Mar 18, 2008 5:58 pm
Forum: Graphics
Topic: LCD Colors Bug
Replies: 2
Views: 5557

LCD Colors Bug

I am just reposting this bug here from the Ngemu forums, so it does not get lost.

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Bug: The LCD colors option does not work with compiles from r085 and later. Render API does not affect this.

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The option works in SVN r020, but is broken in SVN r085 onwards.

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I can't compile VBA-M, so ...