[FIXED]B and A buttons inverted in default keymapping

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Dwedit
Junior Member
Posts: 19
Joined: Tue Mar 18, 2008 9:06 pm

[FIXED]B and A buttons inverted in default keymapping

Post by Dwedit »

This bug has been around forever, but the B and A buttons are inverted in the default keymapping.

Z should act as B, and X should act as A, not the other way around.

Last edited by Dwedit on Thu Jan 22, 2009 5:31 am, edited 1 time in total.
Vitor Cassol
Junior Member
Posts: 3
Joined: Sat Mar 22, 2008 10:07 am

[FIXED]B and A buttons inverted in default keymapping

Post by Vitor Cassol »

Really? :question:

 

I always thought it simpler to have the left button as A and the right one as B, no matter what the true handheld does about it.

Squall Leonhart
Posting Freak
Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

[FIXED]B and A buttons inverted in default keymapping

Post by Squall Leonhart »

Dwedit is correct, B=Z and A=X.

dualscreenman
Member
Posts: 50
Joined: Tue Mar 18, 2008 9:27 am

[FIXED]B and A buttons inverted in default keymapping

Post by dualscreenman »

Looking at the logs, the bug is fixed in r467 and up (By Sqaull himself).

Squall Leonhart
Posting Freak
Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

[FIXED]B and A buttons inverted in default keymapping

Post by Squall Leonhart »

yes, was just a simple change to the defaults.

dualscreenman
Member
Posts: 50
Joined: Tue Mar 18, 2008 9:27 am

[FIXED]B and A buttons inverted in default keymapping

Post by dualscreenman »

I thought it would be good to note when the bug was fixed for the benefit of those who may come upon this thread in the future.

mudlord
Senior Member
Posts: 306
Joined: Sun Feb 08, 2009 7:16 am

[FIXED]B and A buttons inverted in default keymapping

Post by mudlord »

Jolly good.

 

Bug fixed, thead closed.

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