build troubles (OPENAL?)

This particular forum is archives, bug reports should be made at https://github.com/visualboyadvance-m/v ... e-m/issues


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Nale
Junior Member
Posts: 5
Joined: Fri Jul 29, 2011 12:59 am

build troubles (OPENAL?)

Post by Nale »

I am trying to build VBA-M from subversion on Ubuntu but I am having trouble. Cmake gives the output

 

CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE):

Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR)

Call Stack (most recent call first):

/usr/share/cmake-2.8/Modules/FindOpenAL.cmake:101 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)

src/wx/CMakeLists.txt:20 (FIND_PACKAGE)

 

 

What should I do?

Squall Leonhart
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Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

build troubles (OPENAL?)

Post by Squall Leonhart »

use the prewx branch, and make sure OpenAL sdk is at the required location.

Nale
Junior Member
Posts: 5
Joined: Fri Jul 29, 2011 12:59 am

build troubles (OPENAL?)

Post by Nale »

Now I get the error

 

CMake Error in CMakeLists.txt:

Cannot find source file "7zAlloc.c". Tried extensions .c .C .c++ .cc .cpp

.cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx

 

The file 7zAlloc.c exists under dependencies/fex/7z_C but it doesn't seem able to find it for some reason.

Squall Leonhart
Posting Freak
Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

build troubles (OPENAL?)

Post by Squall Leonhart »

move it into the prewx folder, the cmake file still needs to be updated since i moved fex into dependencies

Nale
Junior Member
Posts: 5
Joined: Fri Jul 29, 2011 12:59 am

build troubles (OPENAL?)

Post by Nale »

Ok, I've gotten it built and sort of working. Thanks for the help.

 

 

There's something a little strange though since when I try to run my game, it becomes very glitchy, even though it works fine on the windows version.

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