Don't know if "pitch" would be the right word. But here, I'll use an example.
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In Mario & Luigi Superstar Saga, the speech bubbles have a kinda high pitched noise as the text is "speaking". Here is an example of a video I found online:
<div><iframe width="459" height="344" src="https://www.youtube.com/embed/RUn4eYrHT ... ure=oembed" frameborder="0" allowfullscreen="true"></iframe></div>
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I own the game and can confirm that's what it sounds like on an actual GBA Sp/Micro. Now here's what it sounds like on my end using VBA-M:
http://www.youtube.com/watch?v=xQf4zDGY_6Y
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As you can tell the speech bubbles are "lower" in pitch, among other things.
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I've played around with audio settings and I'm gonna keep on searching around and testing other things (different roms, VBA builds, etc). I figured I'd post it here for now.
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Any help could be appreciated.