Difference between "Wx" and "MFC" builds?

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Swedra
Junior Member
Posts: 2
Joined: Tue Feb 09, 2016 6:52 am

Difference between "Wx" and "MFC" builds?

Post by Swedra »

What is the difference between them?

 

I'm on Win 8.1 and have been using VBA-M 1.8.0 SVN1229 (The included Readme says "ReadMe.MFC" so i guess that is what i am using.)

 

Is the "Wx" cross-platform while "MFC" is windows only? (the posts i could find while searching for answers to this question would suggest that)

 

Also: Which one is the "main" version for an "average", non-dev, windows-using, "mostly-just-wants-to-play"-person like me?

 

EDIT/ADD: Wow, i think i literally found my answer in the "Devinfo.txt" document just a couple of seconds after posting this. Using windows only, not having any problems with the emulator and mostly just wanting to play games/hacks, i suppose i should stick to the "MFC"-builds then?

 

EDIT/ADD2: Side-question: Does the "icon" for .gba and .gbc files change to the same as in this topic (http://web.archive.org/web/20150809135725/http://vba-m.com/forum/Thread-problem-with-associating-gba-and-gbc-rom-files-with-vba-m) for anyone else? It doesn't do it for .gb or .sgb so i would assume Windows somehow interprets file types ending with "bc" and "ba" as binary code? As you've probably noticed i dont really have an idea of what i'm talking about, but that's what questions are for, no?

 

Great work on the Emulator btw!

Last edited by Swedra on Tue Feb 09, 2016 12:03 pm, edited 1 time in total.
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