I use VBA-M, but the save handling is somewhat annoying. Once I load up a GB, GBC, or GBA game/ROM, some games will say that it has no .sav file extension within the directory. This could obviously be fixed, but it's a small hassle to always go to: Options -> Game Boy Advance -> Configure -> Save Type; and the fact that I have to reset the game so it knows the battery file is there. Since almost all games for the Game Boy line use different save types and file sizes, I'll have to go to the settings and change it manually. I think the original VBA emulator had an option to auto-detect them, but I'm not really sure. I was thinking of changing the settings just to Auto + 64K; but I don't know if my .sav files will load up fine without going through the hassle. Of course, if there's no way for this to be fixed, I'll have to deal with it.
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:newbie: