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Rumble

Posted: Mon Jul 02, 2012 6:21 pm
by Squall Leonhart

you must have downloaded Mori's xinput forcefeedback module


Rumble

Posted: Mon Jul 02, 2012 6:58 pm
by ExtremeDude2

Perhaps, idk could you show me a link?


Rumble

Posted: Mon Jul 02, 2012 7:05 pm
by Squall Leonhart

his page is long gone, but the Microsoft drivers don't register a forcefeedback dll and nrage doesn't support xinput rumble


Rumble

Posted: Mon Jul 02, 2012 7:57 pm
by ExtremeDude2

Well I did try to install them, I believe, but I thought they failed, also I thought that you still had to select the controller.


Rumble

Posted: Fri Jul 06, 2012 11:54 pm
by tysonrss

I think you configure the controller first with any other plugin then use this one for force feedback, it always crashes the emulator when I select it but it does staty selected when I boot back up PJ64.

 

Nice to finally feel the rumble. Though the only emulator I can't seem to get rumbling in is ePSXe and NullDC.

 

I suspect I need some drivers that allows force feedback but the XBCM thing or whatever didn't recognize my controller. (Gamestop 360 controller)


Rumble

Posted: Sat Jul 07, 2012 4:26 am
by Squall Leonhart

thats because both of these use Forcefeedback, not Xinput rumble

 

Theres a support request section for unsupported controllers btw....


Rumble

Posted: Sat Jul 07, 2012 9:54 pm
by Iconoclast

I guess ExtremeDude2 doesn't remember me showing the striking resemblance between the old webpage:

http://web.archive.org/web/20110716101235/http://www.katch.ne.jp/morii/driver/x360wc/index.html

 

And this new one I found:

http://lavendy.net/special/driver/x360wc/index.html

 

As for the "real deal", I really don't know anything about this force feedback / driver bullshit. If I need anything past on-screen rumble I have enough equipment on me for that already [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />.


Rumble

Posted: Sun Jul 08, 2012 8:24 am
by ExtremeDude2

lol, I said that I tried those, but I thought they failed to install.


Rumble

Posted: Sun Jul 08, 2012 12:07 pm
by Iconoclast

It's the same shit.

 

If one copy doesn't work, the other doesn't.

If one copy does work, the other does.

 

What is that, like, the Transitive Property of Equality or something?

Logic, whatever. No need to get all pessimistic about it. [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" width="20" height="20" />


Rumble

Posted: Sun Jul 29, 2012 7:32 am
by Mush Man

I'm also having trouble getting my 360 controller to work. I downloaded the XBCD drivers as instructed in the Troubleshooting Rumble section of the included documentation of the N-Rage plugin, however, whenever I test rumble in N-Rage (V2 2.3b), Project 64 (both 1.6 and 1.7) crashes. Testing rumble in the XBCD Setup Utility works for both activators. I am using a standard wired XBOX 360 controller (hardware ID: USB\VID_045E&PID_028E). I've also confirmed that rumble doesn't occur ingame: there is no rumble when a save game is loaded in The Legend of Zelda - Ocarina of Time. Am I missing something or is this a software issue?