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Building from SVN

Posted: Sat Oct 30, 2010 8:18 am
by mudlord

lol, I'm not a professional.

 

I am just a hacker/reverse engineer who uses C/C++/ASM code to do thier bidding....


Building from SVN

Posted: Wed Nov 03, 2010 5:42 pm
by Cody Mitchell

Alright. I finally have time to install the OpenAL and DirectX SDKs (school and all), so I will try again once the DirectX SDK downloads...

 

Edit:

 

Huzzah! Many thanks. I successfully built a 32-bit Release of VisualBoyAdvance-M. Not to be a bother, but trying to build one for 64-bit gave me 544 errors and 47 warnings. [img]<fileStore.core_Emoticons>/emoticons/wacko.png[/img]/emoticons/wacko@2x.png 2x" width="20" height="20" /> Any ideas?


Building from SVN

Posted: Thu Nov 04, 2010 12:56 am
by Squall Leonhart

...x64 was a test only thing, it wasn't too functional.


Building from SVN

Posted: Thu Nov 04, 2010 7:42 am
by Cody Mitchell

Ahh... I understand. In any case, many thanks for the help. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" /> Having the latest SVN build at all times is really something I enjoy having. [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" width="20" height="20" />