Nrage Input Plugin v2.2 Beta
There is also another problem when using kaillera nothing works, but 1.83 does.
The continuing development of the legendary VBA gameboy advance emulator.
https://board.visualboyadvance-m.org/
There is also another problem when using kaillera nothing works, but 1.83 does.
Meh.
Â
Archiving needs to be added [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" />
Talk to me when to arrange a time to negotiate this.
Â
negotiate ? [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />?
Â
lol,
"negotiate?"
lolwut? stfu.
Â
hee-hee ^ Well I wish I could test Kaillera on here just to check this out, though yes I do remember 1.83 working. Not sure why 2.2 beta wouldn't work; maybe the XINPUT modifier would bear some acting on it.
When using a xinput enabled pad you HAVE TO use xinput, I set everything to none and disabled xinput and try using the regular way, but it did not work (also rapid fire doesn't work ). I have XBCD.
yes. i am aware of that.
2.2 final is out [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" width="20" height="20" />