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VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Tue Dec 29, 2009 2:15 pm
by ufa
Hello,
as I use Fedora, I cant use the .deb file. Is there a way to generate a zip file with the necessary files? Like mupen64 does? (http://code.google.com/p/mupen64plus/)
It would be terrific [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 3:59 am
by onizou
(Translated from French by Google Translation ... sorry!)
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Hello!
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I copy here a message posted earlier on the forum ngemu.com, because I just see that there is a topic dedicated to the Linux version of VBA-M here. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" />
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Good morning.Â
I use the Linux version of VBA-M, which works much better with me that VBA!
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However, I find this Linux version is much neglected in comparison to the Windows version: It miss many features.
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The feature that most needed in my opinion is the emulation of the internal clock of the GBA -called "real time clock" I think. The latter is essential to fully enjoy games like Pokemon.
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Do you plan to put in the Linux version of VBA-M? Or at least add the essential functions of the type of emulation of the internal clock?
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Texte original en français:
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Bonjour.
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J'utilise la version Linux de VBA-M qui fonctionne bien mieux chez moi que VBA!
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Cependant, je constate que cette déclinaison Linux est nettement négligée en comparaison de la version Windows: Lui manquent beaucoup de fonctionnalités.
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La fonction faisant le plus cruellement défaut selon moi est l'émulation de l'horloge interne de la GBA -nommée "real time clock" je crois. Cette dernière est indispensable pour profiter pleinement de certains jeux, dont les Pokémons.
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Prévoyez-vous de mettre au niveau la version Linux de VBA-M? Ou au moins d'y ajouter les fonctions essentielles, du type de l'émulation de l'horloge interne?
forums.ngemu.com
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Nizou
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 4:32 am
by Squall Leonhart
as i said on ngemu, the same basic functionality should be included in the linux ports, just a matter of ensuring the function is enabled on compile, and that the setting is set in the configuration for the emulator.
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 5:08 am
by onizou
I installed the deb package available, ie the version SNV877.
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Here's a screenshot of the Windows version SNV926, emulated by WINE, showing the menu where the option to emulate the internal clock appears (selected):
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Now, here is a screenshot of the Linux version SNV877:
We see the same menu where the option cited is not available this time, like many others too, not only in this menu...
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 11:19 am
by Squall Leonhart
the linux gui is half arsed, but the settings should all still be available in the configuration file.
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 8:25 pm
by onizou
Google translator does not know "arsed". ^^'
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However, the option is not present in the configuration file:
[Directories]
gb_roms=********
gba_roms=********
batteries=********
saves=********
captures=********
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[Core]
load_game_auto=0
frameskip=auto
use_bios_file=0
bios_file=********
save_type=0
flash_size=128
gb_border=0
gb_printer=1
gb_use_bios_file=0
gb_bios_file=
emulator_type=0
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[Display]
scale=3
show_speed=1
pause_when_inactive=0
filter2x=3
filterIB=2
output=1
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[sound]
mute=0
sample_rate=48000
volume=1
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[input]
active_joypad=0
joypadSDL0_left=65361
joypadSDL0_right=65363
joypadSDL0_up=65362
joypadSDL0_down=65364
joypadSDL0_A=100
joypadSDL0_B=32
joypadSDL0_select=61
joypadSDL0_start=58
joypadSDL0_L=113
joypadSDL0_R=115
joypadSDL0_speed=65506
joypadSDL0_capture=65364
joypadSDL0_autoA=102
joypadSDL0_autoB=118
joypadSDL1_left=65361
joypadSDL1_right=65363
joypadSDL1_up=65362
joypadSDL1_down=65364
joypadSDL1_A=122
joypadSDL1_B=120
joypadSDL1_select=65288
joypadSDL1_start=65293
joypadSDL1_L=97
joypadSDL1_R=115
joypadSDL1_speed=32
joypadSDL1_capture=65481
joypadSDL1_autoA=113
joypadSDL1_autoB=119
joypadSDL2_left=65361
joypadSDL2_right=65363
joypadSDL2_up=65362
joypadSDL2_down=65364
joypadSDL2_A=122
joypadSDL2_B=120
joypadSDL2_select=65288
joypadSDL2_start=65293
joypadSDL2_L=97
joypadSDL2_R=115
joypadSDL2_speed=32
joypadSDL2_capture=65481
joypadSDL2_autoA=113
joypadSDL2_autoB=119
joypadSDL3_left=65361
joypadSDL3_right=65363
joypadSDL3_up=65362
joypadSDL3_down=65364
joypadSDL3_A=122
joypadSDL3_B=120
joypadSDL3_select=65288
joypadSDL3_start=65293
joypadSDL3_L=97
joypadSDL3_R=115
joypadSDL3_speed=32
joypadSDL3_capture=65481
joypadSDL3_autoA=113
joypadSDL3_autoB=119
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Do you plan to improve a bit Linux interface of VBA-M? ... :xso_cry:
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sat May 29, 2010 11:20 pm
by Squall Leonhart
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sun May 30, 2010 6:23 am
by onizou
I added the entry to the end of "[Core]", "emulator_type=0" under.
Unfortunately, it is deleted when I run VBA-M.
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sun May 30, 2010 4:53 pm
by Squall Leonhart
VisualBoyAdvance-M SVN877 [linux only release at this moment]
Posted: Sun May 30, 2010 6:15 pm
by onizou
Thank you very much Squall Leonhart!
I hope this feature will be added soon. ^^