Cheat Manager Project
Oh well, just do your thing and we'll see what we can make out of it. Your tool could export cheat lists in VBA format (.clt) for example.
The continuing development of the legendary VBA gameboy advance emulator.
https://board.visualboyadvance-m.org/
Oh well, just do your thing and we'll see what we can make out of it. Your tool could export cheat lists in VBA format (.clt) for example.
good idea Spacy
hmmm I like it [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" />
That would require the person to be able to name the .clt file though as if it's not the same as their game it would not be loaded?
No, VBA-M either supports auto-loading cheat files or importing/exporting them.
anyways to let you know I am still working on the application, I just have been busy with some other stuff (mostly school related)
is this ready for linux deb based 32 bit? or if not has anyone had experince with its unification and installation
I'm unable to download and open the archive, and I have tried it with both 7Zip and Universal Extractor.
that's ok, it's not complete, and I'll probably be doing a complete rewrite of it soon, when I have more time
when i try to exract via 7zip i get the command line output:
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7-Zip 9.04 beta Copyright © 1999-2009 Igor Pavlov 2009-05-30
p7zip Version 9.04 (locale=en_US.utf8,Utf16=on,HugeFiles=on,2 CPUs)
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Error: /home/sean/Downloads/CheatManager.7z: Can not open file as archive
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Errors: 1
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any ideas as to a solve same for both downloads btw