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[FIXED]22 pixel border OpenGL bug

Posted: Thu Mar 27, 2008 10:17 am
by Squall Leonhart

i keep forgetting, do we support vista, or do we still tell people to upgrade to XP?

 

[img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />


[FIXED]22 pixel border OpenGL bug

Posted: Thu Mar 27, 2008 11:24 am
by Clements

Printscreen doesn't crash the emulator for me (Direct3D/OpenGL, VBA-M r461).


[FIXED]22 pixel border OpenGL bug

Posted: Thu Mar 27, 2008 11:46 am
by spacy51

i keep forgetting, do we support vista, or do we still tell people to upgrade to XP?

 

[img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />

 

I'd say we support Vista, because VBA already runs fine on it.

 

However, I will not add Vista-only features.


[FIXED]22 pixel border OpenGL bug

Posted: Fri Mar 28, 2008 10:46 pm
by Squall Leonhart

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41" data-ipsquote-contentclass="forums_Topic"><div>

i keep forgetting, do we support vista, or do we still tell people to upgrade to XP?

 

[img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" width="20" height="20" />

 

I'd say we support Vista, because VBA already runs fine on it.

 

However, I will not add Vista-only features.

</div></blockquote>
 

no, but using the key assigned to screencapture appears to cause it, and i had mine set to printscreen, so this would crash the emulator,

 

assigning it to others does the same, so im logging it as a bug.


[FIXED]22 pixel border OpenGL bug

Posted: Tue May 20, 2008 1:18 pm
by spacy51

By the way, I fixed the bug a while ago.

 

It was actually not in the OpenGL code itself but somewhere else where the image placement was calculated.