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Qt GUI feature suggestion thread
Posted: Thu May 22, 2008 4:04 am
by mudlord
Ahh so it's meant to be a universal build?
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If it is done right, it will allow VBA-M to run on any platform the Qt GUI toolkit supports. Which is Linux/Mac/Windows.
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What does the QT actually stand for
Qt is named after Quasar Technologies, the original name of the company that develops the Qt GUI toolkit.
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are there any other differences to the current builds?
Well, it allows for a standard GUI across any platform, so, not really. Unless we start using stuff that Trolltech has added to Qt, like their concurrency framework for multithreading.
Qt GUI feature suggestion thread
Posted: Thu May 22, 2008 4:21 am
by SCHUMI4EVER
Ahh ok thanks for that explanation mudlord.
Qt GUI feature suggestion thread
Posted: Thu May 22, 2008 11:17 am
by spacy51
Still, the Qt build is by far not even in alpha state. Development just started some months ago.
Qt GUI feature suggestion thread
Posted: Thu May 22, 2008 11:29 am
by SCHUMI4EVER
Well I am more than happy with the current implmentation as I am on Windows so I am not in the least bit bothered by that.
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It is an interesting concept though I must admit.
Qt GUI feature suggestion thread
Posted: Thu May 22, 2008 12:40 pm
by Nach
If it is done right, it will allow VBA-M to run on any platform the Qt GUI toolkit supports. Which is Linux/Mac/Windows.
It's much more than that. Qt works fine on anything that uses X, such as BSD, Solaris, HP-UX, AIX, and more.
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It also works on Linux Embedded, as well as Windows CE.
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http://trolltech.com/products/qt/features/platforms/desktop
http://trolltech.com/products/qt/features/platforms/embedded
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You've also already seen Qt used in a bunch of popular applications, such as Google Earth, or Adobe Photoshop something or other.
Qt GUI feature suggestion thread
Posted: Fri May 23, 2008 1:44 pm
by Anatasia
Wow!Even Windows CE.Very interesting!!!!Does that mean Windows Mobile 6 and 7 will be support ?
Qt GUI feature suggestion thread
Posted: Fri May 23, 2008 5:13 pm
by xKiv
Wow!Even Windows CE.Very interesting!!!!Does that mean Windows Mobile 6 and 7 will be support ?
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Hypothetically.
But I wouldn't hold my breath - mobile devices probably don't have enough horsepower to emulate GBA at usable speeds ...
Qt GUI feature suggestion thread
Posted: Fri May 23, 2008 5:19 pm
by SCHUMI4EVER
http://www.vampent.com/vbagdownload.htm
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Actually they can play quite a few of them just fine. (Well the Nokia and Sony Erricson phones the emu is made for)
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That is fully commerical software though by the way....the demo/free download only gives you five minutes.
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My Nokia 6110 Navigator hardly has more power than a P1. It's a 233Mhz processor with 48MB RAM.
Qt GUI feature suggestion thread
Posted: Fri May 23, 2008 5:30 pm
by xKiv
Oh, OK. I was judging by the performance of VBA-M on my 1.7GHz P4 ... (with some filters and stretching and moderate quality sound and possibly somewhat more demanding games ...).
Qt GUI feature suggestion thread
Posted: Fri May 23, 2008 5:41 pm
by SCHUMI4EVER
I suppose it being a Java emulator aswell as the complete lack of filters as the screens are smaller than GBA screens aswell as most phones having fairly limited sound quality help somewhat.
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I never used filters on my Celeron 1.7Ghz so I would not know how they affect performance...but I can tell you that without filters and stretching (or at least not more than 2x or 3x) even a P3 (never had a P2 to try...a P1 lags a fair bit though and it's somewhat frustrating playing on it) can handle VBA just fine. You have to have a somewhat decent Video renderer though (for that time...a TNT2 does the job just fine). I was so surprised when I got my Celeron 1.7Ghz with 256MB RAM which was double the power I had before...and VBA lagged....turns out the SiS650 onboard graphics card was so bad it could not even handle games which did not even require a propper video accelerator aswell...as soon as I stuck a GeForce 5200FX in there though everything was fine.