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VBA-M r1001 [linux SDL and GTK+]
Posted: Sat Feb 26, 2011 4:18 am
by bgK
A new WIP snapshot of VBA-M SVN r1001 is available at sf.net.
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The following builds are available as well as a source tarball :
SDL 32bits for Ubuntu 10.10
SDL 64bits for Ubuntu 10.10
GTK+ 32bits for Ubuntu 10.10
GTK+ 64bits for Ubuntu 10.10
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New features highlights for the GTK+ port are the following :
- Added support for GBA cheats
- Added vba-over.ini support
- Added internationalization support
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At the moment we only have translations to English, French an German, but you are welcome to translate VBA-M to your native language online through Transifex.
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Many thanks to the contributors who made this update possible.
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Stay tuned.
VBA-M r1001 [linux SDL and GTK+]
Posted: Mon Feb 28, 2011 7:25 am
by Squall Leonhart
i was about to beat on you about the vba-over file, but its the same as my updated one, barring the # on each name line.
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i was worried you'd used a really old one, that lacked the mirroring overrides for classic nes games.
VBA-M r1001 [linux SDL and GTK+]
Posted: Mon Feb 28, 2011 9:25 am
by bgK
The # allows using Glib's KeyFile parser which means less code and write support. Hopefully the others parsers can cope with them.
VBA-M r1001 [linux SDL and GTK+]
Posted: Sat Mar 05, 2011 11:49 pm
by MELERIX
Hello
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I added translation for Spanish 100% complete [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />
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btw, this version will be released for Windows too ?
VBA-M r1001 [linux SDL and GTK+]
Posted: Fri Mar 11, 2011 9:41 am
by Squall Leonhart
VBA-M r1001 [linux SDL and GTK+]
Posted: Wed Mar 30, 2011 10:58 pm
by formula1
I just want to thank you guys for bringing out one of my favorite game systems for Linux
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I recently Uninstalled Windows 7 after a rather annoying DRM and installed Ubuntu Maverik
(And in the process, I unfortunately lost a TON of documents and other Programming stuff)
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I'm pretty excited for what you guys have coming for the future
VBA-M r1001 [linux SDL and GTK+]
Posted: Wed May 04, 2011 2:03 pm
by Hard Core Rikki
Linux builds still have a shortcoming I see as significant.
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Savegames dont get written till the rom or emu is closed. In the eventually of a system crash, you lose the progress altogether.
VBA-M r1001 [linux SDL and GTK+]
Posted: Thu May 05, 2011 2:09 am
by Squall Leonhart
none of the builds write on change.