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More developers required

Posted: Sun Aug 16, 2009 10:00 am
by spacy51

The current developers' activity is quite low. We need more developers. If you have some experience, don't hesitate to help us. Even small changes in form of patches are appreciated, as long as they improve the overall code quality and readability.

 

You are especially of value for this project if you are able to help improve this software in the following fields:

  • Nullsoft Scriptable Install System

  • General Purpose GPU computing

  • Multi-Core CPU development

  • ARM emulation

  • GB/GBA development (for ex. with devKitPro)


More developers required

Posted: Sun Aug 16, 2009 11:38 am
by ZachBacon

hey oddly enough I work with NSIS everyday [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" /> and c++ I'm working on learning and I am getting better at it. (working on my own port of vba-m in wxwidgets just to have some fun) but yeah I'm willing to help out more


More developers required

Posted: Sun Aug 16, 2009 12:12 pm
by spacy51

Mud also told me he is able to use NSIS. may the better one of you create a small installer for VBA-M [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />

 

Maybe we should completely remove the file association option from VBA-M itself and put it into an installer like most apps do?


More developers required

Posted: Sun Aug 16, 2009 12:13 pm
by ZachBacon

yeah I could do that and I'm a pro at it since thats what we use at PortableApps.com [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />

I do believe you at one point wanted to try using WxWidgets back when you maintained vba-s, are you still interested in attempting it as a small project with me?


More developers required

Posted: Sun Aug 16, 2009 12:52 pm
by spacy51

I tossed that idea for whatever reason. I have started creating a basic Qt GUI for VBA-M in /branches/Qt, but stopped working on it when I got stuck on cleanly running the emulation part itself.


More developers required

Posted: Wed Aug 19, 2009 10:34 pm
by aceloop

spacy whats like the most easiest emu to learn, when i mean easy i mean easy.


More developers required

Posted: Wed Aug 19, 2009 10:36 pm
by ZachBacon

well seems the chip8 are what people are saying is the easiest from the other emu boards I seen and been on


More developers required

Posted: Wed Oct 28, 2009 12:13 pm
by Ethereal

I have some experience in php, and people say C++ and php have similar syntax.

 

I would love to help and improve my programming skills.

 

What should I do?


More developers required

Posted: Thu Oct 29, 2009 6:16 pm
by mudlord

Ideally, you need to know C++, specifically the object oriented portions.

Portions like the Qt4 GUI system, new core and things will require a working knowledge of that.


More developers required

Posted: Thu Nov 19, 2009 1:12 am
by ZachBacon

hmm, well I think I'm more confident with my c++ skills that I may attempt to help out where I can