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Fullscreen without stretching?

Posted: Mon Dec 29, 2008 9:08 pm
by Scottbert

A way to use fullscreen without stretching the video to a non-integer magnification would be nice... is there a way to do this that I don't know about?

 

Edit: Nevermind, found it.

 

While I'm asking questions, is there any sort of documentation for VBA-M?


Fullscreen without stretching?

Posted: Mon Jan 12, 2009 6:40 pm
by Vorpal86

A way to use fullscreen without stretching the video to a non-integer magnification would be nice... is there a way to do this that I don't know about?

 

Edit: Nevermind, found it.

 

While I'm asking questions, is there any sort of documentation for VBA-M?

 

Hello. How did you do it? I've been trying to get a 1:1 centered display on a full screen (512x384 example..) which my monitor naively supports, but to no avail.. have I succeeded. (bgb emulator allows you to do that but of course, no support for gba games) Or even 2x scanlines full screen centered without the stretch would be cool to use. Seems the emulator here on my machine gets about 10-15% speed increase while in full screen with my gfx card. So, any ideas?

 

I personally dislike playing them all stretched and out of proportion, with the exception of 2x scanlined with proper 2:2 scale.

 

Thanks!