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Bug report:missing layers

Posted: Tue Oct 07, 2008 4:35 am
by emufans

for example kirby series

vba M use 2X filter have as if have layers problem?


Bug report:missing layers

Posted: Tue Oct 07, 2008 11:24 am
by Squall Leonhart

* When posting bugs, Screenshots, .Sav or savestate files MUST be provided.


Bug report:missing layers

Posted: Wed Oct 08, 2008 11:15 am
by emufans

okbut it is a graphics problem

I have picture

pleaes look the two pic:

ImageImage

missing for translucence effect

not only in use 2Xsal

your can balance for offcialVBAemu,offcial graphics are no problem


my version are 595svn

vba-m all have such graphics bug


Bug report:missing layers

Posted: Wed Oct 08, 2008 12:31 pm
by chrono

Try change frame skip value.


Bug report:missing layers

Posted: Wed Oct 08, 2008 12:37 pm
by emufans

Try change frame skip value.

i am opened frame skip 3

but be of no effect


i am try use frame skip 2

problem ravel out

as expected in frame skip= =


Bug report:missing layers

Posted: Wed Oct 08, 2008 1:08 pm
by spacy51

Can you please upload a save state whre the user has this Kirby's ability?


Bug report:missing layers

Posted: Wed Oct 08, 2008 1:21 pm
by chrono

Hmm, no problem here

Image


Bug report:missing layers

Posted: Wed Oct 08, 2008 2:19 pm
by spacy51

I just tested this on real hardware (Nintendo DS), and here the big electric circle looks translucent.

 

But I have a concern: because the animation is very fast, it could be possible that the circle only appears to be translucent because of the slow display reaction.

 

For that reasion, I added a motion blur option to the D3D renderer.


Bug report:missing layers

Posted: Wed Oct 08, 2008 5:46 pm
by Squall Leonhart

2xSaI might be screwing with the effect as well... thats not an gfx core problem then, its just a side effect of the filter....