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NDS Support?

Posted: Fri Apr 11, 2008 1:47 pm
by madsheep

NDS support is a future addon to the emulator?


NDS Support?

Posted: Fri Apr 11, 2008 2:11 pm
by Squall Leonhart

No, sorry, there are no plans at current, or in the future to add NDS support.

This is subject to change.


NDS Support?

Posted: Fri Apr 11, 2008 8:57 pm
by mudlord

NDS support is a future addon to the emulator?

 

Can you please elaborate why NDS support should be added, considering VBA traditionally was a GB/GBC/GBA emulator only.

 

I thought there is sufficient emulators around for this (Desmume, iDeaS, No$GBA [though everyone seems to use it for its NDS abilities])....


NDS Support?

Posted: Sat Apr 12, 2008 6:16 am
by deniseweird

I could see an advantage because some games I heard link to older GBA games in the second cartridge port, like Rockman ZX(?). There is also only 1 NDS emulator (DeSmuME) wich is free afaik. But of course getting the current systems VBA emulates working good comes first. (I am eagerly awaiting the Qt GUI with integrated emulation [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" width="20" height="20" />)


NDS Support?

Posted: Sat Apr 12, 2008 8:17 am
by dualscreenman

The GBA-in-second-slot doesn't require GBA emulation at all. From my understanding its quite a trivial feature to implement.

Also, iDeaS is free. (But maybe you meant Open Source?)


NDS Support?

Posted: Sat Apr 12, 2008 10:09 am
by deniseweird

Yes, I meant Free Open Source software, not gratis. DesMuME is the only Free Open Source NDS emulator available now afaik.


NDS Support?

Posted: Sat Apr 12, 2008 2:43 pm
by Squall Leonhart

We could move to NDS emulation at some point, if we happen to get an NDS dev or someone here learns the architecture,.. but even then its still not a priority.


NDS Support?

Posted: Sat Apr 12, 2008 7:01 pm
by SCHUMI4EVER

Just cuz VBA had near perfect GBA emulation pretty damn fast, does not mean that it would magically be perfect in DS emulation aswell...

 

Forgotten's VBA was a rare phenomenon.....emulators don't usually work like that, that fast.

 

Adding DS support would not magically give you that perfect DS emulator you want....VBA would face the exact same hurdles and obstacles as all the current DS emulators...it would possibly have basic support a little faster as the other emu authors have provided some documentation on their work, but it would not magically be a "VBA-level" DS emulator.


NDS Support?

Posted: Thu Apr 17, 2008 7:16 pm
by mudlord

SCHUMI4EVER made several valid points.

 

Plus, I still feel Martin, Lino's and Shash's emulators are more than enough for DS emulation. So, I'm not gonna write a DS emulator anytime soon.


NDS Support?

Posted: Fri Apr 18, 2008 1:08 am
by Squall Leonhart

atleast not until we understand the GB, GBC and GBA better then what we do.