Search found 15 matches

by Blaziken257
Fri Jun 01, 2012 9:17 pm
Forum: Audio
Topic: [Fixed]Sound problems in Telefang 2
Replies: 8
Views: 16707

[Fixed]Sound problems in Telefang 2

I tried out the newest version of VBA-M, and Telefang 2 definitely sounds better now. Thanks so much for fixing it!

by Blaziken257
Wed Jun 15, 2011 2:07 am
Forum: Bugs and Support
Topic: Saving does not work for GBC games with an internal clock (SVN1025)
Replies: 1
Views: 5262

Saving does not work for GBC games with an internal clock (SVN1025)

I downloaded the brand new version of VBA-M: SVN1025. It has a new bug, though. If I play any GBC game with an internal clock in it (namely Pokémon Gold/Silver/Crystal or Telefang), I get this error message:   Battery file's size incompatible with the rom settings Warning : save of the battery fil...
by Blaziken257
Sat Jul 24, 2010 2:40 pm
Forum: Bugs and Support
Topic: Some minor Super Game Boy emulation issues
Replies: 2
Views: 5180

Some minor Super Game Boy emulation issues

So, I got a used Super Game Boy a couple of days ago, and noticed some things that should deserve mention. Most of these things are minor, but I'm a nitpicky person, so I'm going to mention them all anyway.   The most noticeable thing when I played my Super Game Boy is that the sound is noticeably ...
by Blaziken257
Wed Dec 09, 2009 10:16 pm
Forum: Audio
Topic: [Fixed]Sound problems in Telefang 2
Replies: 8
Views: 16707

[Fixed]Sound problems in Telefang 2

I was wondering if anybody would ever acknowledge this...   I do have an IPS patch that partially translates the game from Japanese to English, and yes, the save is influenced by the patch, but I'm still having problems even without using any IPS patch. I deleted the sav file, unchecked Auto-apply ...
by Blaziken257
Tue Dec 08, 2009 5:17 pm
Forum: Audio
Topic: [Fixed]A Sound issue in M&L
Replies: 12
Views: 21542

[Fixed]A Sound issue in M&L

This sounds like the same issue that affects Telefang 2 as well. I think...

by Blaziken257
Fri Sep 04, 2009 1:36 pm
Forum: Bugs and Support
Topic: VMV recording desync
Replies: 0
Views: 3230

VMV recording desync

It seems that on some games, recording a VMV file can desync -- the button presses, that is. For some reason, whether a movie desyncs or not depends on the game (from what I've seen, anyway). I've only really tested out builds 878, 896, and 904 here, and each seem to be identical with regards to thi...
by Blaziken257
Sun Jul 26, 2009 3:52 pm
Forum: Bugs and Support
Topic: AVI recording bugs
Replies: 11
Views: 15563

AVI recording bugs

By that, do you mean uncheck Options -> Video -> Render API -> Vsync? And I don't see an audio sync option anywhere.   The reason why I have Vsync checked is because the framerate is far smoother on my computer than if I leave it unchecked (this goes for all versions of VBA). But I guess I'll unche...
by Blaziken257
Sat Jul 25, 2009 12:06 am
Forum: Bugs and Support
Topic: AVI recording bugs
Replies: 11
Views: 15563

AVI recording bugs

With VBAM build 878, the video/audio syncing seems to be better than before, but there are still some issues with it.   It seems that the audio is initially skewed approximately 150 milliseconds (0.15 seconds) ahead of the video. I'm not sure what the exact offset is, but whenever I use VirtualDub ...
by Blaziken257
Wed Jan 21, 2009 1:10 am
Forum: Audio
Topic: [Fixed]Sound problems in Telefang 2
Replies: 8
Views: 16707

[Fixed]Sound problems in Telefang 2

VBA-M has a problem with the sound in the GBA game Telefang 2. With the exception of the music in the intro that you see when you first turn the game on, as well as the title screen music, all the songs in this game are messed up. One of the channels doesn't sound right at all. It is either not hear...
by Blaziken257
Wed Sep 17, 2008 3:35 pm
Forum: Graphics
Topic: [FIXED]Super Game Boy Border Glitch
Replies: 5
Views: 7967

[FIXED]Super Game Boy Border Glitch

When playing Donkey Kong Land 2, I came across an annoying glitch. The Super Game Boy border for Donkey Kong Land 2 doesn't look right at all. I'm using build 727 (the newest one as of this time). Here is what it looks like in build 727:   http://img388.imageshack.us/img388/8189/dkl2727ct6.th.png Â...