Search found 6 matches

by Boksha
Tue Sep 02, 2008 5:22 pm
Forum: Audio
Topic: Need help testing XAudio2
Replies: 3
Views: 6976

Need help testing XAudio2

So that's speaker setup in the configuration panel set to "Desktop stereo speakers" or "Stereo headphones" and all VBA-M settings on default, right?

Seems to work fine here (build 634). I've got a Creative SB X-Fi XtremeGamer.

by Boksha
Mon Aug 25, 2008 9:39 pm
Forum: Core
Topic: Core rewrite
Replies: 24
Views: 44149

Core rewrite

The core code itself may be a mess, but as far as I can see (which isn't that far; I've only browsed through the sources for a bit; most of it's way beyond me anyway) the interface to it seems reasonably clean, with just a few functions that get called from outside of the core files. Maybe you could...
by Boksha
Sun Aug 24, 2008 9:06 am
Forum: GUI
Topic: Qt GUI feature suggestion thread
Replies: 80
Views: 163273

Qt GUI feature suggestion thread

I don't really know anything about Qt myself. [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" width="20" height="20" /> (well, besides what I learnt from the first few tutorials, some experiments and the manual) Seems Qt at least has fu...
by Boksha
Sat Aug 23, 2008 7:03 pm
Forum: GUI
Topic: Qt GUI feature suggestion thread
Replies: 80
Views: 163273

Qt GUI feature suggestion thread

Looking forward to it.

 

Wouldn't idle time processing cause 100% CPU load by the way?

by Boksha
Sat Aug 23, 2008 6:41 pm
Forum: GUI
Topic: Qt GUI feature suggestion thread
Replies: 80
Views: 163273

Qt GUI feature suggestion thread

Speaking of reporting, you guys might've already done something about this (last SVN I got was 595), but anyway I noticed this in the MainWnd.cpp:   // 1000 / 60 = 60 fps, but only results to 40 fps in reality. // possible workaround: call timer more often and return or wait if too early   After t...
by Boksha
Sat Aug 23, 2008 7:43 am
Forum: GUI
Topic: Qt GUI feature suggestion thread
Replies: 80
Views: 163273

Qt GUI feature suggestion thread

Well, it's still a WIP.

I'd actually love to play with this port for a bit (seeing as it's the only one I can even compile as I CBA to get any version of MSVC) but right now we'll just have to wait and see what's being done with it.