Found two graphics bugs.

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I.S.T.
Member
Posts: 80
Joined: Sun Mar 23, 2008 12:41 pm

Found two graphics bugs.

Post by I.S.T. »

it's in the freeware game World Reborn. It's a GBA game. It can be found here: http://www.workingdesignsmb.com/forums/showthread.php?t=342

 

The bugs happens when you beat the seventh or so stage on the second path(The game offers you multiple chances to take one of two stage choices. Once you choose one, the other the off limits. This particular path is accessed by first choosing the forest stage when given the chance, and the mountain stage when given the chance), and the dialog screen pops up.

 

I've attached a screenshot. The portrait problem is obvious, but the second one is harder to spot for someone who hasn't played the game before. The bars in the upper right corner are supposed to be flashing multiple colors.

 

I would attach a save state, but the board is not allowing me. I would turn that on. >.>

 

I'm using SVN build 461, I'm on Windows Vista X64 SP1, the latest DX9/10 SDK updates, the direct 3d renderer, no filters. The graphics card is an nVidia GeForce 8500 GT with the 163.75 drivers.

spacy51
Senior Member
Posts: 371
Joined: Tue Mar 18, 2008 4:59 pm

Found two graphics bugs.

Post by spacy51 »

You can attach a savestate if you compress it as zip or 7z before uploading.

Last edited by spacy51 on Mon Mar 24, 2008 4:56 pm, edited 1 time in total.
Squall Leonhart
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Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

Found two graphics bugs.

Post by Squall Leonhart »

does the problem also occur under the OpenGL mode?

I.S.T.
Member
Posts: 80
Joined: Sun Mar 23, 2008 12:41 pm

Found two graphics bugs.

Post by I.S.T. »

does the problem also occur under the OpenGL mode?

 

Yes.

 

Here's a save state.

I.S.T.
Member
Posts: 80
Joined: Sun Mar 23, 2008 12:41 pm

Found two graphics bugs.

Post by I.S.T. »

Sorry about the double post, but I found out something else. I got the bug again on after the next stage during the dialog sequence. It will probably happen again on the next one

Squall Leonhart
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Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

Found two graphics bugs.

Post by Squall Leonhart »

this is more likely related to the changes made in Graphics.cpp, can you try the build attached, you should backup your vba-m config as the build attached will change the ini to include options that break VBA-M

I.S.T.
Member
Posts: 80
Joined: Sun Mar 23, 2008 12:41 pm

Found two graphics bugs.

Post by I.S.T. »

Did not happen on that build.

Squall Leonhart
Posting Freak
Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

Found two graphics bugs.

Post by Squall Leonhart »

ok thanks, we'll need to check the log for any changes made to graphics.cpp

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