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spacy51
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Post by spacy51 »

The current developers' activity is quite low. We need more developers. If you have some experience, don't hesitate to help us. Even small changes in form of patches are appreciated, as long as they improve the overall code quality and readability.

 

You are especially of value for this project if you are able to help improve this software in the following fields:

  • Nullsoft Scriptable Install System

  • General Purpose GPU computing

  • Multi-Core CPU development

  • ARM emulation

  • GB/GBA development (for ex. with devKitPro)

Last edited by spacy51 on Sun Aug 16, 2009 10:19 am, edited 1 time in total.
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ZachBacon
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Post by ZachBacon »

hey oddly enough I work with NSIS everyday [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" /> and c++ I'm working on learning and I am getting better at it. (working on my own port of vba-m in wxwidgets just to have some fun) but yeah I'm willing to help out more

spacy51
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Post by spacy51 »

Mud also told me he is able to use NSIS. may the better one of you create a small installer for VBA-M [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />

 

Maybe we should completely remove the file association option from VBA-M itself and put it into an installer like most apps do?

Last edited by spacy51 on Sun Aug 16, 2009 12:13 pm, edited 1 time in total.
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ZachBacon
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Post by ZachBacon »

yeah I could do that and I'm a pro at it since thats what we use at PortableApps.com [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />

I do believe you at one point wanted to try using WxWidgets back when you maintained vba-s, are you still interested in attempting it as a small project with me?

Last edited by ZachBacon on Sun Aug 16, 2009 12:15 pm, edited 1 time in total.
spacy51
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Post by spacy51 »

I tossed that idea for whatever reason. I have started creating a basic Qt GUI for VBA-M in /branches/Qt, but stopped working on it when I got stuck on cleanly running the emulation part itself.

aceloop
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Post by aceloop »

spacy whats like the most easiest emu to learn, when i mean easy i mean easy.

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ZachBacon
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Post by ZachBacon »

well seems the chip8 are what people are saying is the easiest from the other emu boards I seen and been on

Ethereal
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Post by Ethereal »

I have some experience in php, and people say C++ and php have similar syntax.

 

I would love to help and improve my programming skills.

 

What should I do?

mudlord
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Post by mudlord »

Ideally, you need to know C++, specifically the object oriented portions.

Portions like the Qt4 GUI system, new core and things will require a working knowledge of that.

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ZachBacon
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Post by ZachBacon »

hmm, well I think I'm more confident with my c++ skills that I may attempt to help out where I can

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