VBA-M r1001 [linux SDL and GTK+]

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bgK
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Joined: Thu Apr 17, 2008 3:58 pm

VBA-M r1001 [linux SDL and GTK+]

Post by bgK »

A new WIP snapshot of VBA-M SVN r1001 is available at sf.net.

 

The following builds are available as well as a source tarball :

SDL 32bits for Ubuntu 10.10

SDL 64bits for Ubuntu 10.10

GTK+ 32bits for Ubuntu 10.10

GTK+ 64bits for Ubuntu 10.10

 

New features highlights for the GTK+ port are the following :

  • Added support for GBA cheats
  • Added RTC support
  • Added vba-over.ini support
  • Added internationalization support
  • Added 7zip support

 

At the moment we only have translations to English, French an German, but you are welcome to translate VBA-M to your native language online through Transifex.

 

Many thanks to the contributors who made this update possible.

 

Stay tuned.

Last edited by bgK on Sat Feb 26, 2011 4:48 am, edited 1 time in total.
Squall Leonhart
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VBA-M r1001 [linux SDL and GTK+]

Post by Squall Leonhart »

i was about to beat on you about the vba-over file, but its the same as my updated one, barring the # on each name line.

 

i was worried you'd used a really old one, that lacked the mirroring overrides for classic nes games.

bgK
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VBA-M r1001 [linux SDL and GTK+]

Post by bgK »

The # allows using Glib's KeyFile parser which means less code and write support. Hopefully the others parsers can cope with them.

MELERIX
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Joined: Sat Mar 05, 2011 11:47 pm

VBA-M r1001 [linux SDL and GTK+]

Post by MELERIX »

Hello

 

I added translation for Spanish 100% complete [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" width="20" height="20" />

 

btw, this version will be released for Windows too ?

Squall Leonhart
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VBA-M r1001 [linux SDL and GTK+]

Post by Squall Leonhart »

no.

formula1
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VBA-M r1001 [linux SDL and GTK+]

Post by formula1 »

I just want to thank you guys for bringing out one of my favorite game systems for Linux

 

I recently Uninstalled Windows 7 after a rather annoying DRM and installed Ubuntu Maverik

(And in the process, I unfortunately lost a TON of documents and other Programming stuff)

 

I'm pretty excited for what you guys have coming for the future

Hard Core Rikki
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VBA-M r1001 [linux SDL and GTK+]

Post by Hard Core Rikki »

Linux builds still have a shortcoming I see as significant.

 

Savegames dont get written till the rom or emu is closed. In the eventually of a system crash, you lose the progress altogether.

Squall Leonhart
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VBA-M r1001 [linux SDL and GTK+]

Post by Squall Leonhart »

none of the builds write on change.

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