Good news, i believe i have discovered part of the cause of the issue.
[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Good news, i believe i have discovered part of the cause of the issue.
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Sweet! I'm looking forward in the future to your possible fix!
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I really appreciate you looking into it. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height="20" />
[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Was wondering, how does one figure out what channels a game uses?
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Is it usually just something simple like disabling certain ones to see if anything sounds missing or whatnot?
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I bet it's that lol.
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
i run 2 emulators side by side, either of a different version, or different emulator entirely and then test each channel individually.
[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Oh, I figured I'd let you know, but the old 1.7.2 version of VBA plays Channel 3 perfectly.
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
nah, it doesn't either. but its just not as borked as what it is currently.
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unfortunately, we don't actually have an apu specialist handy to work on the audio core.
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
closing becaues its tracked elsewhere
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Well,i was right
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This and several other games are failing to set the apu to AGB mode, and thus not enabling the 64byte banks in dual or switch mode.
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- Posting Freak
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[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
This seems to be fixed as of the upcoming 1097