Qt GUI feature suggestion thread

mudlord
Senior Member
Posts: 306
Joined: Sun Feb 08, 2009 7:16 am

Qt GUI feature suggestion thread

Post by mudlord »

Ahh so it's meant to be a universal build?

 

If it is done right, it will allow VBA-M to run on any platform the Qt GUI toolkit supports. Which is Linux/Mac/Windows.

 

What does the QT actually stand for

Qt is named after Quasar Technologies, the original name of the company that develops the Qt GUI toolkit.

 

are there any other differences to the current builds?

Well, it allows for a standard GUI across any platform, so, not really. Unless we start using stuff that Trolltech has added to Qt, like their concurrency framework for multithreading.

Last edited by mudlord on Thu May 22, 2008 6:26 am, edited 1 time in total.
SCHUMI4EVER
Member
Posts: 109
Joined: Tue Mar 18, 2008 6:48 pm

Qt GUI feature suggestion thread

Post by SCHUMI4EVER »

Ahh ok thanks for that explanation mudlord.

spacy51
Senior Member
Posts: 371
Joined: Tue Mar 18, 2008 4:59 pm

Qt GUI feature suggestion thread

Post by spacy51 »

Still, the Qt build is by far not even in alpha state. Development just started some months ago.

Last edited by spacy51 on Thu May 22, 2008 12:54 pm, edited 1 time in total.
SCHUMI4EVER
Member
Posts: 109
Joined: Tue Mar 18, 2008 6:48 pm

Qt GUI feature suggestion thread

Post by SCHUMI4EVER »

Well I am more than happy with the current implmentation as I am on Windows so I am not in the least bit bothered by that.

 

It is an interesting concept though I must admit.

Last edited by SCHUMI4EVER on Thu May 22, 2008 11:37 am, edited 1 time in total.
Nach
Junior Member
Posts: 31
Joined: Tue Mar 18, 2008 10:02 am

Qt GUI feature suggestion thread

Post by Nach »

If it is done right, it will allow VBA-M to run on any platform the Qt GUI toolkit supports. Which is Linux/Mac/Windows.

It's much more than that. Qt works fine on anything that uses X, such as BSD, Solaris, HP-UX, AIX, and more.

 

It also works on Linux Embedded, as well as Windows CE.

 

 

http://trolltech.com/products/qt/features/platforms/desktop

http://trolltech.com/products/qt/features/platforms/embedded

 

You've also already seen Qt used in a bunch of popular applications, such as Google Earth, or Adobe Photoshop something or other.

Anatasia
Junior Member
Posts: 3
Joined: Wed Mar 19, 2008 12:57 am

Qt GUI feature suggestion thread

Post by Anatasia »

Wow!Even Windows CE.Very interesting!!!!Does that mean Windows Mobile 6 and 7 will be support ?

Last edited by Anatasia on Fri May 23, 2008 1:46 pm, edited 1 time in total.
xKiv
Junior Member
Posts: 36
Joined: Fri Mar 21, 2008 9:47 am

Qt GUI feature suggestion thread

Post by xKiv »

Wow!Even Windows CE.Very interesting!!!!Does that mean Windows Mobile 6 and 7 will be support ?

 

Hypothetically.

But I wouldn't hold my breath - mobile devices probably don't have enough horsepower to emulate GBA at usable speeds ...

SCHUMI4EVER
Member
Posts: 109
Joined: Tue Mar 18, 2008 6:48 pm

Qt GUI feature suggestion thread

Post by SCHUMI4EVER »

http://www.vampent.com/vbagdownload.htm

 

Actually they can play quite a few of them just fine. (Well the Nokia and Sony Erricson phones the emu is made for)

 

That is fully commerical software though by the way....the demo/free download only gives you five minutes.

 

My Nokia 6110 Navigator hardly has more power than a P1. It's a 233Mhz processor with 48MB RAM.

Last edited by SCHUMI4EVER on Fri May 23, 2008 5:22 pm, edited 1 time in total.
xKiv
Junior Member
Posts: 36
Joined: Fri Mar 21, 2008 9:47 am

Qt GUI feature suggestion thread

Post by xKiv »

Oh, OK. I was judging by the performance of VBA-M on my 1.7GHz P4 ... (with some filters and stretching and moderate quality sound and possibly somewhat more demanding games ...).

SCHUMI4EVER
Member
Posts: 109
Joined: Tue Mar 18, 2008 6:48 pm

Qt GUI feature suggestion thread

Post by SCHUMI4EVER »

I suppose it being a Java emulator aswell as the complete lack of filters as the screens are smaller than GBA screens aswell as most phones having fairly limited sound quality help somewhat.

 

I never used filters on my Celeron 1.7Ghz so I would not know how they affect performance...but I can tell you that without filters and stretching (or at least not more than 2x or 3x) even a P3 (never had a P2 to try...a P1 lags a fair bit though and it's somewhat frustrating playing on it) can handle VBA just fine. You have to have a somewhat decent Video renderer though (for that time...a TNT2 does the job just fine). I was so surprised when I got my Celeron 1.7Ghz with 256MB RAM which was double the power I had before...and VBA lagged....turns out the SiS650 onboard graphics card was so bad it could not even handle games which did not even require a propper video accelerator aswell...as soon as I stuck a GeForce 5200FX in there though everything was fine.

Last edited by SCHUMI4EVER on Fri May 23, 2008 5:44 pm, edited 1 time in total.
Post Reply