GDB Support?

This particular forum is archives, bug reports should be made at https://github.com/visualboyadvance-m/v ... e-m/issues


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Slashmolder
Junior Member
Posts: 1
Joined: Sat Aug 04, 2012 7:04 pm

GDB Support?

Post by Slashmolder »

Using the latest SVN build I could find (1097) as well as a few other older builds I am unable to connect to a remote GDB Debugger. I receive the error "ACK not recieved from GDB." whenever I attempt to connect. My exact same setup works when attempting to do GDB Debugging with DeSmuME. Windows 7 x64, no firewall of any kind, using IDA's debugging feature.

 

I'm no expert with GDB but it looks like to me the VBA-M source code wants the debugger to send the character '+' first which apparently my debugger isn't doing.

 

Is there anything I can do to get this working or am I stuck for now looking at game's code without debugging and using the built in disassembler when I need to?

 

On an unrelated note I noticed it's not possible to link with Dolphin to do anything Pokemon related. Is this a bug on Dolphin's end or VBA-M's end or does no one know?

Last edited by Slashmolder on Sat Aug 04, 2012 7:17 pm, edited 1 time in total.
Squall Leonhart
Posting Freak
Posts: 1223
Joined: Tue Mar 18, 2008 9:21 am

GDB Support?

Post by Squall Leonhart »

JoyBus (the Gamecube <-> GBA protocol) was implemented by shuffle2

 

it could be a problem on either ends, or both.

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