I am using VBA-M rev 945, which I have compiled by myself. The very same revision worked fine on Ubuntu 9.10 64 bit but on 10.04 gvbam will segfault shortly after starting gameplay. gdb prints the following backtrace:
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Program received signal SIGSEGV, Segmentation fault.
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#0 0x00007fffe718eb20 in ?? ()
No symbol table info available.
#1 0x00007fffecef2c22 in snd_pcm_recover () from /usr/lib/libasound.so.2
No symbol table info available.
#2 0x00007ffff30b4858 in ?? () from /usr/lib/libSDL-1.2.so.0
No symbol table info available.
#3 0x00007ffff308736f in ?? () from /usr/lib/libSDL-1.2.so.0
No symbol table info available.
#4 0x00007ffff308f265 in ?? () from /usr/lib/libSDL-1.2.so.0
No symbol table info available.
#5 0x00007ffff30d8c19 in ?? () from /usr/lib/libSDL-1.2.so.0
No symbol table info available.
#6 0x00007ffff2e669ca in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#7 0x00007fffefe7469d in clone () from /lib/libc.so.6
No symbol table info available.
#8 0x0000000000000000 in ?? ()
No symbol table info available.
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That looks like a problem with audio, doesn't it? For reference, I am not using PulseAudio which comes by default with Ubuntu. My sound card is a SB Live! 24-Bit.