Search found 8 matches

by Jinjo
Wed Dec 14, 2011 3:55 am
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

Oh, I figured I'd let you know, but the old 1.7.2 version of VBA plays Channel 3 perfectly.

by Jinjo
Mon Dec 12, 2011 3:27 am
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

Was wondering, how does one figure out what channels a game uses?

 

Is it usually just something simple like disabling certain ones to see if anything sounds missing or whatnot?

 

I bet it's that lol.

by Jinjo
Sat Sep 03, 2011 12:28 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

Good news, i believe i have discovered part of the cause of the issue.   Sweet! I'm looking forward in the future to your possible fix!   I really appreciate you looking into it. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" width="20" height=...
by Jinjo
Sat Aug 27, 2011 2:07 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

adam and i tested the banks and only really found bank 1 to have problems, and there is a section of code in gbapu commented to check for issues with the bank switching and dual bank mode.

 

I have no idea what that means.

 

It's like a whole 'nother language, lol.

by Jinjo
Fri Aug 26, 2011 10:50 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

1.7.2 is definitely on the "less noticeable" end of that spectrum.

by Jinjo
Fri Aug 26, 2011 9:59 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

I'm gonna pretend I know how things work and demand that you fix it immediately.   [img]<fileStore.core_Emoticons>/emoticons/tongue.png[/img]/emoticons/tongue@2x.png 2x" width="20" height="20" />   It's all cool. I can just use v 1.7.2 of the old VBA since it doesn't have ...
by Jinjo
Wed Aug 17, 2011 4:36 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

nope, this game is completely Direct Sound.   The difference in noise can be attributed to the difference in pc sound hardware capabilities and the fact vba-m has an adjustable interpolation slider for gba.   Is it really? When I disable Channel 3 the text noises are disabled.   Thanks for the r...
by Jinjo
Tue Aug 16, 2011 4:51 pm
Forum: Audio
Topic: [Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.
Replies: 18
Views: 30025

[Fixed]Something seems off with the audio pitch when I play Mario & Luigi, dunno why.

Don't know if "pitch" would be the right word. But here, I'll use an example.   In Mario & Luigi Superstar Saga, the speech bubbles have a kinda high pitched noise as the text is "speaking". Here is an example of a video I found online: <div><iframe width="459" hei...